CD Projekt Pink has launched a video with co-founder Marcin Iwinski “proudly owning up” to Cyberpunk 2077’s rocky launch on consoles, notably PS4 and Xbox One.
The video affords CD Projekt’s perspective within the days main as much as Cyberpunk 2077’s December 10 launch, explaining the chief purpose for the sport’s notoriously uneven efficiency on last-gen consoles.
“Cyberpunk 2077 is big in scope, and I am not solely speaking about quests or belongings you see at first look. I am speaking concerning the multitude of customized objects, interacting methods, and mechanics. Within the sport, all the things will not be stretched out over flat terrain the place we will make issues much less taxing hardware-wise, however condensed in a single large metropolis and in a comparatively loading-free surroundings,” Iwinski explains.
“By itself, it is a problem, however we made it much more troublesome for ourselves by eager to make the sport look epic on PCs, after which adjusting it to consoles, particularly old-gens. That was our core assumption.”
Expensive avid gamers,Beneath, you’ll discover CD PROJEKT’s co-founder’s private rationalization of what the times main as much as the launch of Cyberpunk 2077 regarded like, sharing the studio’s perspective on what occurred with the sport on old-generation consoles. pic.twitter.com/XjdCKizewqJanuary 13, 2021
Iwinski explains that the studio was initially assured in Cyberpunk’s efficiency on PS4 and Xbox One, regardless of the devs’ eager understanding of the {hardware} hole between last-gen consoles and fashionable PCs. “In the end, I feel that point has confirmed that we have underestimated the duty.”
The primary offender, Iwinski says, was the method of optimizing the in-game streaming system for last-gen consoles. “Because the metropolis is so packed and the bandwith of [last-gen hardware] is what it’s, it continually challenged us. Each change and enchancment wanted to be examined, and because it turned out, our testing didn’t present a giant a part of the problems you might be experiencing whereas enjoying the sport. As we obtained nearer to the ultimate launch, we noticed vital enhancements each day, and we actually believed we’d ship within the last day zero replace.”
The COVID-19 pandemic additionally posed points for CD Projekt as they scrambled to enhance console efficiency after launch. “This all occurred whereas working from dwelling with all of the challenges ensuing from the COVID-related restrictions. Lots of the dynamics we usually take with no consideration obtained misplaced over video calls or electronic mail. And we took that hit too.”
CD Projekt additionally gave an replace on the Cyberpunk 2077 next-gen improve and the sport’s roadmap in a separate announcement.